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Where to go from here?

After the recent news from Adobe that we will no longer be able to purchase their products outright (only monthly subscriptions starting in June) I am really wanting Apple to release their long overdue update to the Aperture line of photography software. I use Adobe Lightroom 3 and was looking to upgrade soon (versions 5 is coming) but I’m not sure anymore which way to go. I hope Apple will release a killer new version of Aperture that I can switch to. Another plus is that Aperture integrates with Final Cut Pro X. I could access my whole photo library within Final Cut Pro X.

    • #adobe
    • #adobe lightrrom
    • #Apple
    • #Aperture
    • #Final Cut Pro X
    • #FCP
    • #FCPX
    • #photography
  • 1 week ago
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'\x3ciframe src=\x22http://player.vimeo.com/video/52155494\x22 width=\x22500\x22 height=\x22375\x22 frameborder=\x220\x22\x3e\x3c/iframe\x3e'

FCP X Update 10.0.6 Receives MASSIVE Boost in Render Performance!


Check out the video proof from Motionvfx.com above! This is mind blowingly fast for the type of render it is.

    • #FCP
    • #FCPX
    • #FCP X
    • #FCP X Around The Web
    • #render
    • #rendering
    • #final cut pro
    • #finalcutpro
    • #Final Cut Pro X
    • #FinalCutProX
    • #post
    • #video
    • #video editor
    • #video editing
    • #video post
    • #video production
    • #post production
    • #adobe
    • #apple
  • 6 months ago
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Final Cut Pro X gets HUGE update with 10.0.6! NEW features galore!

Phillip Hodgets does a great in depth article on this huge update:

“Final Cut Pro X 10.0.6 is probably the most feature-rich release since the original one. As well as the features Apple discussed at NAB  2011:

  • Multichannel Audio Editing Tools
  • Dual Viewers
  • MXF Plug-in Support, and
  • RED camera support

there’s more. Much more. Including a feature I wish they hadn’t put in and one I’m extremely pleased they did. I’m ecstatic that selective pasting of attributes is now an Final Cut Pro X feature, but I’m really annoyed that persistent In/Out points made it to this release. More on these later.

There’s a rebuilt and more flexible Share function; a simplified and improved Unified Import with optional list view, horizontal scopes mode (and scope for each viewer), Chapter Markers, faster freeze frames, support for new titling features inherited from Motion, more control over connection point, 5 K image support, vastly improved Compound Clip structure (both functional and for us the XML), customized metadata export in the XML (for asset management tools mostly), and two features that didn’t make it to the “what’s new” list: Range Export from Projects and a bonus for 7toX customers.

All up I count more than 14 new features, whereas Final Cut Pro X 10.0.3 had four (although arguably Multicam and Video out were heavy duty features).

Because of the developer connection, I’ve been working with this release for a few months. We have new versions of 7toX and Xto7 waiting for review in the App Store that support the new version 1.2 XML.

MXF and RED Camera Support

In keeping with their patten, Apple have supported a third party MXF solution rather than (presumably) paying license fees for each sale when only a small percentage of users will use the MXF input (and yes, output) capability. The named solutions are MXF4mac and Calibrated{Q} MXF Import, but apparently there are others. Working with MXF files should not feel different than working with QuickTime files.

Along with RED native support, Apple quietly upped the maximum resolution from 4K (since release) to 5K.

I don’t work with MXF or RED so I’ve had no ability (nor time) to test these functions. I’ll leave that to those with more knowledge.

Dual Viewers

More accurately, the current Timeline Viewer and an optional Event Viewer (Window > Show Event Viewer). You get one view from the Timeline and one view from the Event. I can see how this could be useful at times, although truthfully I never missed it.

Final Cut Pro X's dual viewers

One Viewer from the Event, one Viewer for the Project. (Click to enlarge)

Multichannel Audio Tools

There’s a lot of room for improvement in the audio handing in Final Cut Pro X so the new multichannel audio tools are a welcome step in the right direction.  Initially there’s no visible change, until you choose Clip > Expand Audio Components. With the audio components open, you can individually apply levels, disabled states, pans and filters to individual components, trim them, delete a section in the middle – all without affecting the clips around.

Final Cut Pro X's multichannel audio

No multichannel audio in Solar Odyssey, so I borrowed a test file from Greg used to add support to 7toX and Xto7.

For 7toX, if there are separate audio levels, pans or keyframes on a sequence clip’s audio tracks these will be translated onto the separate audio components in Final Cut Pro X. Similarly for Xto7 the levels/pans/keyframes on the clip’s audio components are translated onto the audio clip’s tracks.

More flexible Scopes

A new layout – Vertical – stacks the Scopes on top of each other. Better still, they remember the settings from the last time used! Also good is that you can open a Scope for each of the viewers.

Final Cut Pro X's dual scopes

Dual Viewers, Dual Scopes and a stacked Vertical layout. If the brightness control was there before, I missed it.

You should note that both those images are 720P at 97% (from the Parrot A.R. Drone 2.0 FWIW). I love the Retina display!

Improved Sharing

There’s now a Share button directly in the interface. More importantly, you do not have to open a Clip from the Event as a Timeline to export.

Final Cut Pro X's share destinations

Share directly from Event or Project.

But what’s that at the end? Why yes, I can create a Share to my own specifications, including anything you can do in Compressor (by creating a Compressor setting and adding that to a New Destination). Note that HTTP live streaming is an option.

Final Cut Pro X's share destinations

Now you can create a custom Share output for exactly your needs.

Final Cut Pro X 10.0.6 will also remember your YouTube password, even for multiple accounts. If you have a set package of deliverables (multiple variations for example) you can create a Bundle that manages the whole set of outputs by applying the Bundle to a Project or Clip in Share. Create a new bundle and add in the outputs you want.

Range-based export from Projects

Another feature not seen on the “What’s new” list is the ability to set a Range in a Project and export only that Range via Share. A much-requested feature that’s now available.

Unified Import

I never quite loved that I would import media from the cameras (or their SD cards) via the Import dialog, while importing Zoom audio files was a whole other dialog. Not any more with the new unified Import dialog. There’s even an optional List View, which is my preferred option. (The woodpecker was very cooperative and let me sneak in very close with the NEX 7.)

Final Cut Pro X's unified Import dialog

The Unified Import dialog, with optional list view like the Event list view, with skimmer and filmstrip view.

Waveforms and Hiding already imported clips are also options. The window now (optionally) automatically closes when Import begins.

Other import options.

Chapter Markers

For use when outputting a DVD, Blu-ray,  iTunes, QuickTime Player, and Apple devices.

Final Cut Pro X's chapter markers

There are now three types of Marker: Marker, To Do and Chapter.

The Marker position notes the actual marker, the orange ball sets the poster frame, either side of the chapter mark. A nice refinement for Share.

In 7toX translation, sequence chapter markers become chapter markers on a clip in the primary storyline at the same point in the timeline.

Fast Freeze Frame

Simply select Edit > Add Freeze Frame or press Option-F to add a Freeze Frame to the Project at the Playhead (or if the Clip is in an Event, the freeze frame will be applied in the active Project at the Playhead as a connected clip). Duration, not surprisingly, is the default Still duration set in Final Cut Pro X’s Editing preferences.

New Compound Clip Behavior

Did you ever wonder why Compound Clips were one way to a Project and didn’t dynamically update, but Multicam was “live” between Events and Projects? So, apparently did Apple. (We certainly did when dealing with it in XML). Compound Clips now are live.

  • If you create a Compound Clip in a Project, it is added to the default event and remain linked and live.
  • If you create a Compound Clip in an Event, it can be added to many Projects and remain linked and live.

By linked and live I mean, like Multiclips, changes made in a Compound Clip in an Event will be reflected in all uses of that Compound Clip across multiple Projects.

Changes made to a Compound Clip in a Project, are also made in the Compound Clip in the Event and all other Projects.

To use the old behavior and make a Compound Clip independent, duplicate it in the Event.

The old behavior is still supported so legacy Projects and Events will be fine.

Final Cut Pro 7 sequences translated using 7toX become these new “live” Compound Clips. If you don’t want this behavior you can select the Compound Clip in the Project timeline and choose Clip > Break Apart Clip Items to “unnest” the compound clip .

Selective Pasting of Attributes

It had to be coming, and I’m glad it’s here. This has probably been the feature from Final Cut Pro 7 I’ve missed most.

Final Cut Pro X's Paste Attributes

Looks familiar! I like the visual clue of which clip the content is coming from, and which it is targeted at.

One of the things I love about Final Cut Pro X is that there are “sensible defaults”. Not least of which is the Maintain Timing choice. In the 11-12 years I spent with FCP 1-7 on three occasions I wanted to use the (opposite) default. Every other time I had to change to Maintain Timing, which is now thankfully the default.

Persistent In and Out Points

You got them. And it’s a good implementation, allowing multiple ranges to be created in a clip. I am not a fan, and wish it were an option. Over the last two months I’ve added keywords to “ranges” I didn’t intent to have because the In and Out were held from the last playback or edit I made. Not what I want. So I have to select the whole clips again, and reapply the Keyword. It gets old after the twentieth time.

It gets in my way more than it helps, which is rather as I expected. Selection is by mouse click (mostly – there is limited keyboard support) so this gets every bit as confusing as I anticipated.

Your last range selection is maintained. To add additional range selections (persistent) hold down the Command key and drag out a selection. (There are keyboard equivalents for setting a new range during playback.) You can select multiple ranges and add them to a Project together. (I’m not sure about the use case, but it’s available.)

Customizable Metadata Export to XML (and new XML format)

Along with a whole new version 1.2 of the XML (which lets us support more features in the XML) is the ability to export metadata into the XML. These are the metadata collections found at the bottom of the Inspector.

Final Cut Pro X's XML metadata view

Select the metadata set you want included in the XML during export.

Remember that you can create as many custom metadata sets as you want and choose between them for export. This will be a great feature as soon as Asset Management tools support it. No doubt Square Box will be announcing an update for CatDV the moment this release of Final Cut Pro X is public.

The new XML format also allows 7toX to transfer a Final Cut Pro 7 clip’s Reel, Scene, and Shot/Take metadata into their Final Cut Pro X equivalents.

Flexible Connection Points

We’ve always been able to hold down the Command and Option keys to move a connection point. What is new is the ability to move a clip on the Primary Storyline while leaving connected clips in place. This is really a great new feature and one I’ve used a lot. Hold down the Back-tick/Tilde key (` at the top left of your keyboard) and slip, slide, trim or move the Primary Storyline clip leaving the connected clips in place.

Titling is significantly improved, including support for the new title markers feature in Motion

As I’m not in the Motion beta I’m not at all certain what this means. I’m sure Mark Spencer will have an explanation over at RippleTraining.com soon.

Drop Shadow effect

Well, a new effect that adds a Final Cut Pro 7 style drop shadow to a Clip. If you’ve got a clip in Final Cut Pro 7 with a Motion tab Drop Shadow applied, 7toX will add the new Drop Shadow effect to it during translation.

Bonus unannounced feature – XML can create “offline” clips

This is great news for developers because previously all media referenced by an XML file had to be available (online) when the XML was imported into Final Cut Pro X. With XML version 1.2 that’s not necessary, so we’ve taken advantage of this in 7toX. The user can relink the offline clips to media files by the usual File > Relink Event Files… command after translation and import.

What else do I want?

I’d like a Role-based audio mixer.

I’d like Event Sharing to multiple users at the same time, with dynamic update of keywords and other metadata between editors. (I do not think I want to share a Project in that way – more sequentially manage with a Project, like Adobe Anywhere.”

You can view the original article here: http://www.philiphodgetts.com/2012/10/final-cut-pro-x-10-0-6/ 

    • #FCP X
    • #FCPX
    • #Final Cut Pro X
    • #FinalCutProX
    • #adobe
    • #apple
    • #avid
    • #fcp
    • #final cut pro
    • #finalcutpro
    • #post
    • #reviews
    • #vegas
    • #video
    • #video editing
    • #video editor
    • #video post
    • #video production
    • #videoediting
    • #final cut pro x around the web
  • 6 months ago
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'\x3ciframe width=\x22500\x22 height=\x22375\x22 src=\x22http://www.youtube.com/embed/fcfYu6L0Pf4?wmode=transparent\x26autohide=1\x26egm=0\x26hd=1\x26iv_load_policy=3\x26modestbranding=1\x26rel=0\x26showinfo=0\x26showsearch=0\x22 frameborder=\x220\x22 allowfullscreen\x3e\x3c/iframe\x3e'

The Linking Behavior in Motion 5 and FCP X

Here is a really great tutorial from the team at MacBreak studios. Many know that you can use Motion 5 to create templates for or alter templates from Final Cut pro X. How to change certain elements or groups of elements is more of a mystery. This is not an all encompassing guide to creating or altering templates but it shows one of the powerful tools you can use in the process.   

    • #FCP
    • #FCP X
    • #FCPX
    • #Final Cut Pro X
    • #Motion 5
    • #apple
    • #editing
    • #editor
    • #final cut pro
    • #motion graphics
    • #video editing
    • #video editor
    • #video post
    • #video production
    • #FCP X Around The Web
  • 7 months ago
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Advanced FCP X: Custom Resolution Timelines Are Possible!

Because of the current lack of custom resolution settings for projects in Final Cut Pro X many people believe that it is not possible to edit or export a timeline that is outside the standard resolutions that most use. This is not the case.

Using Motion 5, Photoshop, or another program where you can set custom project sizes you can create a blank canvas, video or image, bring it into Final Cut Pro X and “Open in Timeline” you can then edit and export as you normally would except you now have a full custom resolution and aspect ratio. 

Watch the video above from Creative COW to see it in action!


    • #final cut pro
    • #Final Cut Pro X
    • #FCP
    • #FCPX
    • #FCP X
    • #editing
    • #custom
    • #editor
    • #video editor
    • #video editing
    • #video production
    • #post
    • #Video Post
    • #Apple
    • #FCP X Around The Web
  • 7 months ago
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CineFlare puts out four new plugins for Final Cut Pro X:
NostalgiaSuite, ScreenStitch, FlareBuilder, and NostagiaColor
Check out the video examples and a write up on fcp.co:
www.fcp.co/final-cut-pro/news/929-cineflare-launch-four-inexpensive-plugins-and-effects-packs-for-final-cut-pro-x
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CineFlare puts out four new plugins for Final Cut Pro X:

NostalgiaSuite, ScreenStitch, FlareBuilder, and NostagiaColor

Check out the video examples and a write up on fcp.co:

www.fcp.co/final-cut-pro/news/929-cineflare-launch-four-inexpensive-plugins-and-effects-packs-for-final-cut-pro-x

    • #FCP
    • #FCP X
    • #FCPX
    • #Final Cut Pro X
    • #effects
    • #final cut pro
    • #plugins
    • #post
    • #video editing
    • #video editor
    • #video production
    • #fcpxplugins
  • 7 months ago
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Final Cut Pro X: The Ins and Outs of the Roles Stystem

Roles are probably one of the littlest known features of Final Cut Pro X but for organization and editing workflow they are one of the most powerful tools you can use. Many people bemoan the lack of tracks in FCP 10 for organization but the Roles feature steps in and can help you there find out how in the video above! ‎Creative COW brings us this great tutorial!

    • #FCP
    • #FCPX
    • #Final Cut Pro X
    • #NLE
    • #apple
    • #aroundtheweb
    • #editing
    • #final cut pro
    • #finalcutpro
    • #video editing
    • #video editor
    • #video production
    • #videoediting
    • #FCP X Around The Web
    • #The FCP X Editor
  • 7 months ago
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Color Correcting The RAW Footage From The New Blackmagic Cinema Camera, in Final Cut Pro X!

I follow the FCP.CO website pretty consistently and was pretty excited this morning to see that they have posted my most recent test video about the Blackmagic Camera footage and mentioned me in their article today! 

http://www.fcp.co/final-cut-pro/news/908-colour-correcting-blackmagic-digital-cinema-camera-footage-in-final-cut-pro-x

There is possibly no better existing resource out there for users of all versions of Final Cut Pro to learn and share check them out!

http://www.fcp.co/

    • #Film
    • #final cut pro
    • #Final Cut Pro X
    • #editing
    • #editor
    • #NLE
    • #color
    • #correction
    • #grading
    • #FCP X Around The Web
    • #FCP
    • #FCPX
    • #FCP X
  • 8 months ago
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Blackmagic Design Cinema Camera Footage: Grading Test 

As Blackmagic and John Brawley have kindly made RAW footage from the new Blackmagic Design Cinema Camera available for download I thought I would take it for a spin! Make sure and watch the before and after at the end.

To get the most latitude when grading this footage you need to use the Blackmagic Divinci Resolve Application, Photoshop, or something of that nature.

In this test though I thought I would give the footage more of a challenge and did all grading in Final Cut Pro X.

Workflow:

1.) Opened Final Cut Pro X and created a new Test Event and Project for the color test (Option+N, Command+N).

2.) Imported the DNG’s into the test Event.

3.) Put all the photos (as they come in as individual photos) into the timeline (Command+A then E to append) and set the duration for all of them to one frame (Command+A then Control+D then type in duration).

4.) Selected all photos for a particular shot and Command+G to make each shot a compound clip therefore separating each of the four shots out for editing as a video clip.

Steps one through four took about a minute to do.

5.) Corrected and colored the clips one step at a time as shown in the video. Including the use of Motionvfx.com’s mLooks 2 Color Correction Plugins in combination with Final Cut Pro X’s Color Board. I can’t tell you how much I love the Color and Shape masking abilities that are right there within the program!

6.) Exported 1080P.

Also notably, and amazingly, Final Cut Pro X played back the 2.5K footage un-rendered in the 1080P timeline no problem, even with all grades, color and shape masks, and titles applied. Put that on the list of things that make me smile as an editor.

(Tip: If you select a clip or clips and hold option+click and drag and then drop them, before letting go of option, it will duplicate the clips you have selected as well as their settings. I used this to move from one step to another in the video.)

In the end I was very impressed with how clean the footage was and I largely have had to work with DSLR footage. It’s a big difference. It held up incredibly well to grading directly in the application. It was very resistent to the normal color noise and artifacting you see when grading DSLR footage. There is some noise in the final low light shot but it is mostly luminance, not color noise. That I can deal with.

For more info check out the links below:

The Final Cut Pro X Editor: http://thefcpxeditor.tumblr.com/

Final Cut Pro X NLE: http://www.apple.com/finalcutpro/

Blackmagic Cinema Camera: http://www.blackmagicdesign.com/products/blackmagiccinemacamera/

John Brawley: http://johnbrawley.wordpress.com/

Motion VFX: http://www.motionvfx.com/mplugs.html

    • #Artist on Tumblr
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    • #Braden Storrs
    • #Braden Storrs Photo Video
    • #Camera
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    • #Design
    • #FCP
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  • 8 months ago
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Hello, I’m Braden Storrs. I am an Editor, Videographer, Photographer, and Writer who believes that every medium can be used to tell a story. Stories are what drive all artistic mediums. They are at the core of what I do. 
Recently I have been a primary editor with the [Framed] Show’s, [FRAMED] Network, as well as working independently. I sought a faster, more hassel free workflow and convinced the producers to let me switch over to editing exclusively on Apple’s newest NLE, Final Cut Pro X. The experience has been enlightening. Final Cut Pro X (pronounced Final Cut Pro Ten) has provided a new, smarter way to work, and a faster turnaround. Because of this, and the experience we have had with our previous Adobe editing platform, the rest of the production will all be switching to Final Cut Pro X for our next season of shows. 
The NLE is new and there is improvement that is needed. That being said, even in it’s current form it has all the tools I need and more to do my job as a professional and it can only get better from here!   
Explore My Work And Contact Me Here:
fcpxeditor10@gmail.com
http://bradenstorrsphotovideo.tumblr.com/
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Hello, I’m Braden Storrs. I am an Editor, Videographer, Photographer, and Writer who believes that every medium can be used to tell a story. Stories are what drive all artistic mediums. They are at the core of what I do. 

Recently I have been a primary editor with the [Framed] Show’s, [FRAMED] Network, as well as working independently. I sought a faster, more hassel free workflow and convinced the producers to let me switch over to editing exclusively on Apple’s newest NLE, Final Cut Pro X. The experience has been enlightening. Final Cut Pro X (pronounced Final Cut Pro Ten) has provided a new, smarter way to work, and a faster turnaround. Because of this, and the experience we have had with our previous Adobe editing platform, the rest of the production will all be switching to Final Cut Pro X for our next season of shows.

The NLE is new and there is improvement that is needed. That being said, even in it’s current form it has all the tools I need and more to do my job as a professional and it can only get better from here!   

Explore My Work And Contact Me Here:

  • fcpxeditor10@gmail.com
  • http://bradenstorrsphotovideo.tumblr.com/
    • #FCP
    • #FCPX
    • #final cut pro
    • #final cut pro x
    • #Apple
    • #Mac
    • #About The Author
  • 9 months ago
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The Final Cut Pro X Editor

About

I'm Braden Storrs. I'm an Editor, Content Creator, Video Creative who loves sharing knowledge and inspiration about Apple's innovative and unique Final Cut Pro X.

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